Category: User Experience
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Adobe XD Update Adds Two Long-Awaited Features
The June 2018 Adobe XD update improves the tool’s prototyping capabilities by adding fixed-position elements and overlay support, among other enhancements. Just last month, Adobe put their UX design and prototyping tool—Adobe XD—on a promising path of improvement while simultaneously making the tool free to use for everyone. This month’s update—available as of June 19—fulfills […]
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Project Tips for When Your UI Design Includes ALL CAPS Text
From design and implementation to translation concerns, here are some tips for your project when your UI design includes ALL CAPS text elements. Whether you’re following a standard design language like Material Design, or have developed your own custom look and feel, your new website or app design might include UI elements that use uppercase […]
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User Experience Article Roundup – Alternative User Research and Growing as a Designer
In this edition of User Experience Article Roundup: free user research alternatives, inspiration from a subway map, what happens when robots sound human, and more. Cheap and free under-the-radar alternatives to field visits It’s vital to understand your users, particularly when it comes to the context in which they use your product. Site visits with […]
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MORE Reasons to Use a Longitudinal Study to Test Your App
Here are more examples of insights that a longitudinal study can provide about your web or mobile application and its users, to help you improve your user experience and increase profitability. Earlier this month, I revisited longitudinal studies and provided a number of specific-ish examples of valuable insights you might gain from running one. To refresh […]
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Why You Want to Use Longitudinal Studies for Your Product Testing
The longitudinal study is a powerful tool for testing your product and learning about your users. Here are some examples of why you might use longitudinal studies. User testing tends to be single-serving research. Whether it’s remote, unmoderated testing or an in-person moderated session, user testing tends to span a short period and gather a […]
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4 Reasons NOT to Use Polished Prototypes in Early Usability Testing
Your usability testing might be negatively affected by an overly polished prototype. In our current age of prototyping tools, it’s cheaper and easier than ever to create beautiful, clickable prototypes for usability testing. It is now feasible to sit your very first usability test participants in front of a fully interactive prototype that looks and […]
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Now is the Time to Try Adobe XD… and Make it Better
Adobe recently made its UX design and prototyping tool free to use. Now is a great time to help shape Adobe XD into the tool it needs to be. As you may have already heard, Adobe announced a free version of Adobe XD, their UX design and prototyping tool for web and mobile applications. The move […]
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Google Fixes Some Problems with Material Design
Google moves Material Design from a design language to a flexible design system and address some longstanding issues. It was not a surprise that Google had announcements about Material Design at the Google I/O 2018 developer conference. Hints, clues, and evidence pointed to a mild “refresh” of the four-year-old design language. And the internet talks […]
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When a Failed A/B Test is Still a Success
If the current design beats the new design in an A/B test (a.k.a “split test”), the experiment is called a failure. But it’s the best kind of failure there is. Let’s say you have an idea that you think will work. You try that idea out… and find out that no, it doesn’t work. In […]
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User Experience Article Roundup – Better Personas and Fast Research
Read our User Experience Article Roundup: UX rules, bold design, perspective on personas, and other articles and resources from the user experience world. The 15 Rules Every UX Designer Should Know An easy-to-read mix of rules, principles, and suggestions for anyone who makes products for users. #2 is “Know your audience” and #3 is “You […]